Necessary Objects
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  • Distributed Objects
    Distributed Objects *

    This book is designed for students in colleges and universities, as well as others in Software industry and public service, who seek to learn the essentials of Computer Science and high-growth Information Technology. No prerequisite knowledge is necessary, although an understanding of basic Computing principles will prove useful. Readers benefit from the book`s integrated set of concepts, examples and recommended sources for more information. This book is designed to be used as a textbook by students of Computer Science and Information Technology either in a classroom or for self-study. A major characteristic of the book is that it relies on teaching a few carefully selected principles in depth, rather than give an overview of a large number of techniques.

  • iOS 6 Programming Cookbook
    iOS 6 Programming Cookbook *

    Overcome the vexing issues you’ll inevitably confront when creating apps for the iPhone, iPad, or iPod touch. By making use of new and revised recipes in this updated cookbook, you’ll quickly learn the steps necessary to write complete iOS apps—including ways to store and protect data, enhance ...

  • Starting Out with Java Early Objects
    Starting Out with Java Early Objects *

    Tony Gaddis's accessible, step-by-step presentation helps beginning students understand the important details necessary to become skilled programmers at an introductory level. Gaddis motivates the study of both programming skills and the Java programming language by presenting all the details needed to understand the "how" and the "why"--but never losing sight of the fact that most beginners struggle with this material. His approach is both gradual and highly accessible, ensuring that students understand...

  • Starting Out with C++. From Control Structures Through Objects
    Starting Out with C++. From Control Structures Through Objects *

    Tony Gaddis`s accessible, step-by-step presentation helps beginning students understand the important details necessary to become skilled programmers at an introductory level. Gaddis motivates the study of both programming skills and the C++ programming language by presenting all the details needed to understand the `how` and the `why` - but never losing sight of the fact that most beginners struggle with this material. His approach is both gradual and highly accessible, ensuring that students understand the logic behind developing high-quality programs. In Starting Out with C++: From Control Structures through Objects, Gaddis covers control structures, functions, arrays, and pointers before objects and classes. As with all Gaddis texts, clear and easy-to-read code listings, concise and practical real-world examples, and an abundance of exercises appear in every chapter. This text is intended for either a one-semester accelerated introductory course or a traditional two-semester sequence covering C++ programming. MyProgrammingLab, Pearson`s new online homework and assessment tool, is available with this edition.

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  • OSWALD OBERHUBER HOCH3. Werke / Works 1945-2012. - Skulpturen - Plastiken - Objekte - Verformungen - Assemblagen - Möbel - Mode - Raumkonzepte / Sculptures - Plastics - Objects - Re-Shapings - Assemblages - Furnitures - Fashion - Spatial Concepts
    OSWALD OBERHUBER HOCH3. Werke / Works 1945-2012. - Skulpturen - Plastiken - Objekte - Verformungen - Assemblagen - Möbel - Mode - Raumkonzepte / Sculptures - Plastics - Objects - Re-Shapings - Assemblages - Furnitures - Fashion - Spatial Concepts *

    The present volume offers a comprehensive retrospective of all presently known three-dimensional works by Oswald Oberhuber. The volume, with more than 1,000 objects, covers all creative periods from the artists beginnings to the present day. Such an overview is necessary to make fully clear the essence of Oberhubers work concept, which remains concealed behind fragmentary elements when viewing a single piece.<br /><br />Oswald Oberhuber and Stephan Ettl, Vienna University of Applied Arts, Austria.

  • Forensic Comparative Science - Qualitative Quantitative Source Determination of Unique Impressions, Images, and Objects
    Forensic Comparative Science - Qualitative Quantitative Source Determination of Unique Impressions, Images, and Objects *

    <p>While there is no such thing as a perfect match in the field of forensic comparative science, <i>Forensic Comparative Science: Qualitative Quantitative Source Determination of Unique Impressions, Images, and Objects</i> provides the experience, understanding, and judgment, necessary for concluding whether two unique images share common origin from a unique and persistent source. Knowing there will be ranges of different levels of details throughout images, the expert must be able to comprehend...